Backend
Building a Fortnite Backend
Backend Fundamentals
When building a backend for your application, one of the first and most important decisions you'll need to make is choosing a programming language and runtime environment. This choice will impact everything from development speed to performance, scalability, and the ecosystem of tools and libraries available to you.
🎯 Choosing a Programming Language
There are many excellent options for backend development, each with their own strengths:
JavaScript/TypeScript
RECOMMENDED - Great for full-stack development, massive ecosystem, excellent async support
Go
RECOMMENDED - High performance, great concurrency, simple deployment
Rust
Maximum performance and safety, growing ecosystem but very hard to learn
C#
Microsoft ecosystem, great tooling, cross-platform with .NET
🚀 Our Focus: TypeScript with Cloudflare Workers + Hono
For this documentation, we'll focus on TypeScript running on Cloudflare Workers with the Hono framework. This combination offers several compelling advantages:
🔷 TypeScript
Type Safety - Catch errors at compile time, not runtime
Developer Experience - Excellent IDE support with autocompletion
JavaScript Compatibility - Leverage the vast npm ecosystem
Team Productivity - Easier to maintain and scale codebases
⚡ Cloudflare Workers
Edge Computing - Your code runs close to users worldwide
Serverless - No servers to manage, automatic scaling
Modern Standards - Built on Web APIs and V8 isolates
Global Network - Leverages Cloudflare's extensive infrastructure
⚡ Why Hono instead of Express?
- 🏎️ Fast & Lightweight - Optimized for edge environments with minimal overhead
- 🔄 Express-like API - Familiar patterns if you've used Express.js
- 📘 TypeScript-First - Built with TypeScript from the ground up
- 🌐 Web Standards - Uses standard Web APIs for maximum compatibility
- 🔧 Middleware Ecosystem - Rich set of middleware for common functionality
📚 What You'll Learn
In the following sections, we'll cover:
1. Development Environment
Installing tools and configuring your workspace
2. Project Structure
Organizing your TypeScript + Hono + Cloudflare Workers project
3. Core Concepts
Understanding Workers, Hono routing, and TypeScript patterns
4. API Development
Building RESTful APIs and handling requests/responses
5. Database Integration
Connecting to databases and managing data
🎮 Fortnite-Specific Implementation
Then, we will get started by implementing some basic Fortnite API endpoints, which will continually get more complex as we go:
- Player Authentication - Login/logout systems
- Item Shop - Daily rotating cosmetics and items
- Battle Royale Matchmaking - Player lobbies and game sessions
- Player Stats & Progression - XP, levels, and achievements
- Friends & Social Features - Friend lists and party systems
✅ Prerequisites
Before diving in, you should have:
- 📘 Basic knowledge of JavaScript/TypeScript
- 🌐 Familiarity with HTTP concepts (requests, responses, status codes)
- ⚡ Understanding of async/await patterns
- ☁️ A Cloudflare account (free tier available)
🎯 Ready to get started?
Then what are you waiting for?